A downloadable Akirn

Followers. Rivals. Real-time battle.

**⚔️ Auron’s Arena Adventure**  

A tactical action prototype. Followers fight. Enemies evolve. You survive—if you can.

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**You play as Auron**, a retired champion returning to the arena to train new followers and protect a broken world. Battle through waves of real-time combat in a world where loyalty matters and enemies don’t fight fair.

**This is an early prototype** designed to test real-time follower AI, battle loops, and character design for the larger Akirn universe. Future versions may expand into strategy, base building, and narrative dungeons.

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**Why this game exists:**

I’m a solo developer building Akirn from the ground up—one prototype at a time. This is the first step, and I’m documenting the journey as I go.

Follow along if you’re into:

- System-driven game design

- Tactical combat experiments

- Watching a game world slowly come alive

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**Big Picture**

The ideal finish to this game will have:

- An Endless Arena Mode (Grind out for exp/gold/etc fighting endless waves of enemies)

- A Boss Mode (Fight Bosses that prep you for real Arena Battles with tougher enemies who have abilities, maybe some unique battle rules as well)

- Arena Tournament! Once the player feels ready, they will be able to enter into the Arena Tournament and fight the hardest enemies I can program, with the goal of coming out on top.

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Updated 2 days ago
Published 9 days ago
StatusIn development
AuthorBenFromAkirn
GenreStrategy, Fighting
Made withGodot
Tags2D, Indie

Development log

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